-Take up the role of Cello, a brave young girl who wants to protect the land of Yohoo from the influence of another dimension, Wahoo.
-A short story, roughly 5 to 7 hours to beat.
-Monsters you encounter are added to the Encyclopedia. See if you can find all of them!
-“Yohoo” is styled after Europe, and “Wahoo” is styled after Japan. Both names come from Japanese. European-style = Yofuu (洋風)/Japanese-style = Wafuu (和風). The more you know, right?
-This is intended to be a light and humorous game. Don’t expect any gritty realism or dark and dreary twists. Think of it as a light, fluffy snack. Like the game version of strawberry shortcake!
-I’d love to make a sequel at some point, but, well… We’ll see how people like this first! If enough people like it, I’ll try to make the sequel a bit larger. (I’m aiming to release this nebulous next one in a year and a half, regardless.)
-Classic turn-based combat.
-A simple but fun battle system. (Honestly, the complexities of recent RPG battle systems drive me crazy. Keep it simple, keep it fun!)
-A focus on battle tempo, rather than complexity.
-Only two types of equipment: sword and shield. Equipment weight affects the speed of your actions.
-Three types of attack: Physical, Fire, and Ice. Every monster has a weak point!
-Cast spells to damage your enemies or heal.
please read a manual.
- OS: Windows Vista/7/8/10
- Memory: 300 MB RAM
- Storage: 350 MB available space